A submission by: Soth69

Endormere(Twin Beast)

Climate/Terrain: Prime Material plane
Frequency: Unique
Organization: Solitary
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Activity Cycle: Any
Diet: Omnivore
Intelligence: Supra-Genius (19-20)
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Treasure: Special
Alignment: Neutral Evil
No. Appearing: 1
Armor Class: -10
Movement: 9, Fl 30(C), Jp 3, Br 4
Hit Dice: 200 hp 25 HD
THAC0(Base): -3
No. of attacks: 3 or 4 +special
Damage/Attack: 1d12/1d12(claws)1d20/1d20(bites)
Special Attacks: Special
Special Defenses: Special
Magic Resistance: 65%
Size: G(302' long, body- 163' tail- 139')
XP Value: 46,000


No one knows where the dragon known only as Endormere came from, they only know that it is a vicious fighter and a superb tactician. In truth, Endormere was created by an ancient transmuter experimenting with various forms of the spell graft flesh. Somehow, either by luck or by fate, two dragons were fighting, a red one and a blue one. They were locked in mortal combat, very near the transmuters tower, when suddenly a wild surge of magic struck the mage, warping his spell, and bonded the two dragons eternally together. After this incident the wizard died by massive shock and burns, and so Endormere (translation from draconic- Twin Beast) was born.
This green beast defeated several groups of adventurers, who thought it was a two headed green dragon, rather than what it truly is, a Red and Blue dragon combined. Still to this day, the only adventurers who know this fact are the ones who have survived battle with it, and they are few and far between. The beast communicates between heads and with others by telepathy.

Combat-

This dragon has numerous spells, and likes to use them, in combination with its breath wepaon. It simply strafes by its foes, stalls in the air, and casts spells and uses its breath wepon, until its foes finally decide to run away. Endormere knows the might of a sword, and fears it rightly. It uses both the tactics used by a red dragon and a blue dragon. Also, one head can use a spell while the other takes control of the body and attacks and/or uses it breath weapon. Endormere never runs, but then again, never needs to.

Breath Weapons / Special Weapons -

Endormere's breath weapon, can either be a bolt of lightning or a breath of fire, depending on which mouth its coming from, either way it does 24d10+12 points of damage (save for half). It can use its breath weapon 3 times a day, and it can't use them any closer together than onece every three rounds (it doesn't matter if one head used it twice and the other once as long as its adds up to three times). Also, both heads can use their breath weapons at once (this action only does 24d10+12, this counts as one use). Take the damage, divide it in half, this is what each half of the breath weapon does, also, the character must make 2 saves total to get half damage, one for each breath weapon (ex. 100 damage is dealt to a character. He takes 50 damage from either one, he makes his first save, and makes it. Then he goes for his second save, and misses. This character gets [50/2=25+50=75] 75 points of damage.
Endormere is immune to both electricity and fire (magical or otherwise), its tail is spiked and besides doing 2d10 points of damage on a successful hit, also acts as a javelin of piercing if the hit is four or greater than what it needs to be doing an extra 1d6+6(this effect is cumulative i.e. if he hits 8 greater than needed, the character takes an extra 2d6+12, and so on) Endormere has the following innate spells-

Affect Normal Fires 3 times a day
Control Winds once a day
Create / Destroy water 3 times a day
Detect Gems Kind and Number in a 100' Rad. 3 times a day
Dust Devil once a day
Hallucinatory Terrain once a day
Heat Metal once a day
Hypnotism once a day
Pyrotechnics 3 times a day
Sound imitation at will
Suggestion once a day
Ventriloquism once a day

Also its wizard and priest spells are as follows- 5 5 5 2 1 / 5 1. It casts as a 22nd level caster either way.

Habitat/Society-

Due to its state, Endormere is not accepted as a red or blue dragon (but has no enemies in their ranks, they know well enough to keep thier distance), however it is on good terms with many green dragons, who revere it as a prophecy come true, sometimes (10% chance) it will have a green dragon escort. Its lair is in a mountain, in the middle of the desert.

Ecology-

Endormere can and will comsume nearly anything, but especially likes herd animals and sentient female beings.