Maces and Staffs
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Mace of Alrik
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Name Mace of Alrik Type Mace (non-magical weapon) GP 1000 EXP 500 Primary Ability 2d6 charges one charge: +1 for one turn (10 min)
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Staff of Rok
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Name Staff of Rok Type Staff +2 GP 10000 EXP 2000 Primary Ability +2 to saves and AC, not cumulative with any "of Protection" items fly once per day for 1 hour
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Mace of Life
Name Mace of Life Type Mace +2 GP 10,000 EXP 1000 Primary Ability On a natural 20 mace of life does an additional 1d8 damage and the user gains that many HP
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