Maces and Staffs
Mace of Alrik Name Mace of Alrik
Type Mace (non-magical weapon)
GP 1000
EXP 500
Primary Ability 2d6 charges
one charge: +1 for one turn (10 min)
Staff of Rok Name Staff of Rok
Type Staff +2
GP 10000
EXP 2000
Primary Ability +2 to saves and AC, not cumulative with any "of Protection" items fly once per day for 1 hour
Mace of Life Name Mace of Life
Type Mace +2
GP 10,000
EXP 1000
Primary Ability On a natural 20 mace of life does an additional 1d8 damage and the user gains that many HP
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longswords

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Short Swords and Daggers


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